
Kite Peg Picnic
Kites strain on their lines beside tartan throws on the cliff top, with the sea glittering far below. The calmest world at the fete, and a bare paid spin gets a free second go with its wilds held.
Coconut Clonk is the stall Godfrey leaves open to everybody, so its reels are whirring before you have even found the bucket of balls. The pace sits in the middle: tin cans and striped balls patter back small wins, while the real thud of a falling coconut waits in the bonus. The Boater Pennant stands in for any picture except the Strongman Bell. Ring three bells anywhere and Second Wind Throw hands over ten free spins; the boost steps up across the first four throws, then stays at four times. A fourth bell means fifteen throws, all five bells mean twenty-two, and every bell rung mid-round adds to the count.
Second Wind Throw. Free throws one and two pay x2, throws three and four pay x3, and from throw five until the bell stops every win pays x4; the boost never slips back.
Every throw here uses free virtual coins. No stall is real-money gambling, no win holds real-world value, and the fete sells nothing in-app. Results come from a random number generator, and a spin never leans on the one before.
Measured by running this page's own engine for 10,000,000 spins: coin RTP 93.0%, hit frequency 32.9%, free spins about once in 112 spins, a win of 10x your stake or more about once in 127 spins. Coin figures only — no money is staked or returned.
Open the page and the coconut shy is already loaded with play coins from Godfrey's bunting-hung table. Godfrey hands out no form, and the shy needs no download.
Choose a stake and spin. The Boater Pennant can pose as any picture on a line, the Strongman Bell excepted.
Three Strongman Bells start Second Wind Throw: ten free throws that pay x2 for two, x3 for two more, then x4 right to the end.
Visitors who would rather try a throw before putting their name on the clipboard, and anybody who likes a mid-paced machine whose bonus warms up throw by throw.
Paid spins return frequent small sums. The heavier boosts arrive in the later spins of Second Wind Throw, so the biggest coconut-shy moments tend to land near its end.
| Picture painted on the reel | Five alike along the bunting line | Same win, shown against your stake |
|---|---|---|
| 5,000× line bet | 250× your stake | |
| 2,600× line bet | 130× your stake | |
| 1,200× line bet | 60× your stake | |
| 750× line bet | 37.5× your stake | |
| 480× line bet | 24× your stake | |
| 300× line bet | 15× your stake |
The five card ranks (10 to A) pay the least. Three Strongman Bells anywhere open the free round. Full values for three and four of a kind are in the paytable.
No. Anyone can throw at the shy wherever they are sitting; the cliff-top kites and the bandstand wait behind a free account.
Yes. Godfrey brings them along and stacks them beside the 100,000 coins pencilled against your new name.
They do. Every fresh trio of bells or more stretches the round, and the boost keeps climbing from its current step.
The clipboard is wiped clean each morning and its jobs count at every stall. All of them are optional.

Kites strain on their lines beside tartan throws on the cliff top, with the sea glittering far below. The calmest world at the fete, and a bare paid spin gets a free second go with its wilds held.

The brass band strikes up in the green-and-white bandstand beside a ribboned maypole. The boldest world on the green, where tumbling reels play each follow-on win louder than the last.
Spin while the fete is fun, and pack up when it stops being fun. Pick a finishing time before you begin and take breaks. If gambling of any kind is causing you problems, the National Gambling Helpline is free and confidential on 0808 8020 133, at any hour, or visit GamCare and BeGambleAware. Read Godfrey’s notes on keeping play in hand.
Coconut Shy Green lets in adults of 18 and upwards, and turns everyone younger away at the rope. Each stall is played with virtual coins carrying no monetary value; they are never bought, sold, withdrawn or exchanged. No coin booth stands on the green, no payment page hides behind the marquee, no prize of real-world value is on any trestle, and success here does not imply future success at real-money gambling.
Is gambling causing you bother? Talk it through for free, in confidence: National Gambling Helpline 0808 8020 133, staffed at every hour · BeGambleAware · GamCare · Godfrey’s notes on keeping play in hand
Three stalls, one coin tin. Sign up free and Godfrey ticks you in for the lot, keeping coins, favourites, level and daily missions safe on his clipboard until you wander back.
Not ready? Spin the open world, Coconut Clonk — no email needed.